Each level has a few 3D sections to take advantage of the technology and allowing for gameplay impossible in 2D.Įach area is divided into three levels, two stages and one boss. Pathways will twist and turn giving levels a more dynamic feel. You can see different parts of the level in the background even interacting with you at times. The levels and the controls are similar but it isn’t just a 2D platformer anymore. A better part of the gameplay in 2D but in a 3D world. Instead of a simple graphical update, Sega used the original game as groundwork for something new. Mickey will bounce, climb and slide his way through the diverse dungeons of the castle, which somehow contains forests and ice cream lakes inside milk bottles. Mickey has to travel to the Castle of Illusion and collect the 7 rainbow gems in order to reach Minnie. Mickey has to save Minnie from the evil witch Mizrabel who captures Minnie to steal her youth. Will his adventure be just as enjoyable as his first?Ĭastle of Illusion Starring Micky Mouse is an HD remake of the Genesis Classic. 23 years later Mickey revisits the castle once more. It had innovative level design and platforming mechanics and the some of the most memorable music on the Genesis. ![]() Released in 1990 on the Sega Genesis (Mega Drive), Castle of Illusion was a simple but challenging platformer. Not just any video game but arguably the best Disney game of the 16-bit era. On the other hand, people wanting to relax with something that doesn't require a huge investment of time or effort should consider joining Mickey on his newest mousecapade.Disney is reaching deep into its vault for this one. It's charming and well-polished, but players craving challenge might be disappointed. It's a short game that's easy to complete in a night or two, and it offers collectibles for those who want some replay. Other than the somewhat floaty controls, there are no real flaws in Castle of Illusion. Mercifully, these swimming sections are both infrequent and brief. Mickey has all the maneuverability of a steamboat, and requires constant buttonmashing to travel with any speed. Swimming segments are where the controls suffer the most. This shift makes leaping difficult to control, and the top-down segments can aggravate the problem with the lack of depth perception-it's sometimes hard to know if Mickey has jumped high enough to clear his jump. Mickey's jumping skills are serviceable, but feel weightless. Of course, with new dimensions comes a change in controls. These gems will open a path to the boss witch herself at the top of the Castle. Accompanied by the ever-present narrator, Mickey navigates these fantastical lands in pursuit of Mizrabel's henchmen and the seven rainbow gems they carry. The levels are whimsical affairs – Mickey travels through exotic locales like haunted forests, undersea ruins, and a world of sugar and candy found within a cup of tea. Some stages even shift to a top-down perspective, allowing Mickey free, unfettered access to all three dimensions of movement.Īlso new in this remake is a hub area where Mickey can roam around, viewing anything he's unlocked and can select levels to journey to, provided he has enough gems to unlock them. Paths weave into the background or curve along cylindrical towers in twisting, circuitous routes that double back on each other at unexpected moments. The linear stages mix up the traditional "go right" design by taking advantage of the new three-dimensional engine. It looks like Sega Studios Australia enjoyed twisting the concept of "side-scrolling", though. Armed only with his plucky attitude, dogged determination and a mean throwing arm, Mickey immediately sets out to rescue the love of his life from Mizrabel's lair, the titular Castle of Illusion.Ĭastle of Illusion takes the 1990 Sega Genesis title and spiffs it up with some voice-acting and sharp graphics, but at its core it remains a side-scrolling, two-dimensional platformer. That evil, no-good hag of a witch Mizrabel is at it again-no longer content with attempting to murder Snow White for being prettier, she's kidnapped Mickey Mouse's main squeeze Minnie in an attempt to steal her youth. WTF Of all the Disney women Mizrabel could go after, she chooses the anthromorphic mouse? I don't even want to know what's about. LOW …Except in the unwieldy underwater segments. ![]() ![]() HIGH Someone had fun making this game, and it really shows…
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